Post by Temari on Mar 15, 2008 23:19:10 GMT -5
Title: Lulu, Yuna, and Kimahri Only Challenge
Game: Final Fantasy X
Date Started: February 13th, 2008 1:20 PM
Date Finished: ?
Important Notes: *~Heavy Spoilers~*, and Random Comments.
Disclaimer: I do not own Final Fantasy X (only a copy that was sold in stores) or the characters in the game. Or used in this FAQ.
This cannot be copied, changed or reproduced in any shape, form, or other ways. Feel free to use this for personal use however, and no other use. If you want to post this on another site, ask me and only me. Otherwise, only I have the authorization to allow you to post this on another site. However, I will have to check the reliability of the site you wish to post this on. If any of the requirements are not met, thus named, and I find out, expect to be sued.
I have means to sue and will do so. It is my right.
Rules:
-Kimahri, Lulu, and Yuna ARE the only ones that can be used for this challenge. Meaning on land battles and battles that include them.
-No other party member can be used, so NO Rikku, Auron, Tidus, and Wakka
-Yuna, Kimahri, and Lulu are the only ones that can have their weapons customized.
- If the situation demands it and Lulu, Kimahri, and Yuna are not able to fight or are not in your party. i.e. Extractor, the Sin battles in the beginning of the game, underwater battles etc. You can use those characters. Yet they CAN'T touch their sphere grid
-In Sanubia Desert, choose one player from the rest that will Take Yunas' spot, however this palyer cannot access his/her spheregrid.
- The standard rules for a NSG game for Rikku, Auron, Tidus, and Wakka is applied AT all times.
- Only, Lulu, and Yuna can access their sphere grids and ONLY their sphere grids. Kimahri can only access Rikku's so don't finish his and then go to Rikkus'. You go to Rikku's ASAP
- Kimahri will be accessing Rikku's sphere grid, the earliest he can become a thief so soon the Mi'ihen Highroad, so let the AP accumulate, do not use them when you get them for Kimahri, it is better for you in the long run. At least have his SL (20)
- Save the HP spheres and Magic spheres, FOR Lulu only!
- You HAVE to play Blitzball even though it sucks and can get very boring! That's the only way you can get techniques and good spheres and items as early as the Mi'ihen Highroad!
- You CAN use summons, but only when nessecary (In Bevelle and Against Belgemine)
Other:
- Do try to get poison ward equipment AS soon as possible, it will help big time on the Trail to the Moonflow Shore.
- Get Lulu the Tough Bangle on the Mushroom Rock Road, it will help in a lot of Boss Battles
Characters:
Lulu:
Female
Besaid
22 Years old
5'6"
Cinnamon-brown eyes
Raven black hair, worn in a braided bun with braids that come out of the center with beads at the bottom.
Floor length gothic black dress, with fur trimming around her bust. Sleeves goes past her hands and end with lace. The part of the dress below the her torso, are all belts up front. You can see fish net on her left leg. The bottom of the dress is lace. She wears round red earrings, and various necklaces around her neck. She has purple lips and purple painted nails. All in all, she has the body many girls would die for.
Moogle
Bangle
Onion Knight
Venus Crest and Sigil(NTSC)/Mars Crest and Sigil(PAL/JP)
Job: Black Mage
Usefulness: In this challenge, BIG TIME useful. Over all, definately useful in the game.
Majors in: Magic Defense and Evasion
Lacks: Agility, Defense, and Strength
Limt/ Overdrive: Fury
What it is: select a spell of black magic of your chose and spin your right analog stick as fast as possible in a circle. Easiest way for me is the niche between thumb and index finger. How many revolutions you can do depends on how fast you are and the spell, and Lulu's Magic stat.
Spells that can be used for Fury:
Fire
Thunder
Water
Blizzard
Fira
Thundara
Watera
Blizzara
Firaga
Thundaga
Waterga
Blizzaga
Bio
Demi
Death
Drain
Osmose
Flare
Ultima
Paula Tiso(NA Voice Actress)/ Rio Matsuki (Seiyuu)
Other: She is really a very nice nad warm hearted person even though she doesn't seem like it. Only those close to her, and her friends who know her very well know she is feeling. She thinks of Yuna as a younger sister and cares very much for her young summoner. Lulu had been a guardian twice, before Yuna's pilgrimage. She guarded, Father Zuke, a priest in the Holy Yevon Order and a lady summoner known as Lady Gimnem.
Kimahri:
25
Male
6'9
Mt. Gagazet
Spear
Armlet
Spirit Lance (NTSC)/Longinus (PAL*/ and JP)
Usefulness: Again, BIG TIME
Job: Blue MAge at First/ Game: Thief
Majors In: Strength, Defense
Lacks: Magic, Magic Defense, and Accuracy
Saturn Sigil and Crest (NTSC)/ Jupiter Sigil and Crest (JP/PAL)
Katsumi Chou (Seiyuu)/ John Di Maggio(Voice Actor)
Limt/Overdrive: Rages:
Jump
Fire Breath
Seed Cannon
Self-Destruct
Thrust Kick
Stone Breath
Aqua Breath
Doom
White Wind
Bad Breath
Mighty Guard
Nova
Other: A tall, lone quiet creature. Fierce in devotion when it ocmes to his Lady Summoner Yuna. He hals from Mt. Gagazet, the impressive mountain guardian of Zanarkand. City of the Dead. His kind, the Ronso live on that Mountain. He has a rivalry with Biran And Yenke. He is tall and is very muscled. He wears something that looks like wings on his back. His hair is grey-whie blueish. Worn up with a small ponyiytail with hair sticking straight out at the back. The side of his face is framed by some of his hair braided and tied by red bands. He was armlts and several leather things on his body. His lover torso is covered by a loin cloth fabric and army/fabric like shorts.
Yuna
Female
Bevelle then Besaid
17 Years Old
5'3"
One Green Eye (Right) One Blue eye (Left)
Neck length mousy brown hair. A hair decoration is on the right side of her face. She wheres a kimono as her outfit. It is a white top, her bra as you can tell is black. It has a yellow Obi with blue flowers and green vines. That ties around her waist, her natural waist. There is on a side of an obi is a pink-peach five petal lotus with intricate patterns inside it. Two tassels that start out white, going to one light blue bead and then dark.purple blue bead. Goes to light blue haft a gold ring with two dark purple.blue beads and another ring. The tassel at the end is light blue as well. The bottom of her kimono is a blue fabric with a slit up it's left side. It has vines of pink purple flowers on it curling up the the right side. Her feet are covered by close to knee high traveling boots. Her arms are covered by wid sleeves from just above the elbows and down. Purple blue string ties the fabrics to stay on her arms. It goes from white to sakura (cherry blossom) pink. She wears a necklace in the shape of a 'T' and several bracelets.
Staff
Ring
Nirvana
Moon Crest and Moon Sigil (All Versions)
Job: White Mage
Usefulness: BIG BIG TIME!!!!! She heals your party and uses protective spells on them!!!!
Majors in: Magic, Magic Defense, and Agility
Weak In: Strength, Defense, Evasion, and Accuracy
Limit/ Overdrive: Grand Summon
Summons an aeon in full overdrive. If you summon an aeon that already has an overdrive, it will have two overdrives to use in that battle. But once it becomes KO'd, the OD gauge drops to zero regardless.
Aeons that can be Summoned with Grand Summon:
Valefor
Ifrit
Ixion
Shiva
Bahamut
Yojimbo
Anima
Magus Sisters
Mayuko Aoki (Seiyuu)/ Hedy Burress (Voice Actress)
Other: A kind, sweet girl. She cares for everyone and says she has to do what everyone wants, not what she wants. Pretty Selfless eh? She even marries a maester, she doens't love for the people! She was born in Bevelle and lived there till she was seven. Her father High Summoner Braska left his seven year old daughter in the care of the temple, due to his pilgrimage. His guardians were Aruon and Jecht. Kimahri took her to Besaid after the defeat of Sin. There she grew up with Lulu, Wakka, Wakka's brother Chappu. She leaves the vilalge, on her own as a full fledged summoner at seventeen, thus the game begins with her as a summoner.
----------------------------
Aeons
----------------------------
Valefore: Base Stats
HP: 725 MP: 24
Strength: 18 Agility: 10
Defense: 25 Luck: 17
Magic: 17 Evasion: 19
Magic Defense: 23 Accuracy: 11
Special Attack: Sonic Wings
Delays the enemy and inflicts damage. Has a short recovery time
Overdrives: Energy Ray-
A charged beam that wil lexplode under the enemies, including aerial enemies. The damage is Non-Elemental
Overdrive: Energy Blast-
Several beams of energy from a insignia Valefore creates. Has a longer recovery time, non elemental damage, and inflicts greater damage
Break Damage Limit: When Yuna's Nirvana is activated. Just need the Crest
Beginning Abilites: Fire, Water, Thunder, and Blizzard
Location: Besaid Isle Temple
Ifrit: Base Stats:
HP: 857 MP: 23
Strength: 19 Agility: 9
Defense: 29 Luck: 17
Magic: 21 Evasion: 10
Mag-Def: 21 Accuracy: 11
Special Attack: Meteor Stike
Non-Elemental Damage. A ball of fire that is punched towards the enemy. Disregards any protective abilities.
Overdrive: Hellfire
Ifrit hurls a ball of fire at his enemies, and pulls ground from the ground and throws it up. They collide so the enemy is surrounded by ground and fire. He summons two more fireballs from his hands and throws them at the enemy, completing the OD. Does fire damage to all.
Starting Abilities: Nul Blaze, Nul Frost, and Fire
Location: Kilika Isle Temple
Break Damage Limit: Wakka's Jupiter (Mercury) Crest activates World Champion
Ixion: Base Stats:
HP: 891 MP: 25
Strength: 20 Agility: 8
Defense: 26 Luck: 17
Magic: 20 Evasion: 11
Mag-Def: 29 Accuracy: 12
Special Attack: Aerospark
Spinning Razor Sharp disks that converge on one enermy. Causes non-elemental damage. Negates positive stats like: Protect, Shell, Reflect, Haste, Regen, Nul Blaze, Nul Frost, Nul shock, and Nul Tide.
Overdrive: Thor's Hammer
Enemies get caught in a lighting swirling vortex. The energy being supply by it's horn. Causes Thunder Damage
Starting Abilities: Thunder, Thundara, Nul Shock, and Nul Tide
Location: Djose Highroad Temple
Break Damage Limit: Kimahri's Spirit Lance (Longinus) is activated (only the Jupiter/Saturn) Crest is needed.
Shiva: Base Stats:
HP: 820 MP: 26
Strength: 19 Agility: 14
Defense: 17 Luck: 17
Magic: 23 Evasion: 32
Mag-Def: 24 Accuracy: 11
Special Attack: Heavenly Strike
A huge block of ice slams down upon the enemy. Causes non elemental damage and delay
Overdrive: Diamond Dust
All enemies get covered, frozen in layers of ice (around three according to my count). With a snap of her fingers the ice breaks into ice shards. Causes Ice Damage.
Starting Abilities: Nul Blaze, Nul Frost, Blizzard, and Blizzara
Location: Macalania Temple
Break Damage Limit: Use the Venus (Mars) Crest to activate Lulu's Onion Knight.
Bahamut: Base Stats:
HP: 1210 MP: 35
Strength: 23 Agility: 10
Defense: 27 Luck: 17
Magic: 18 Evasion: 20
Mag-Def: 28 Accuracy: 11
Special Attack: Impulse
Foru balls of dark magic that Bahamut charges and throws at the enemies. Causes non-elemental damage.
Overdrive: Megaflare
Bahamut will brace himself on the ground, and the turned on his back begins to spin and energy starts to crackled around it. His maw opens and he releases a deadly breath attack.
Starting Abilities: Fire, Fira, Firaga, Blizzard, Blizzara, Blizzaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Scan
Location: Palace of St. Bevelle
Break Damage Limit: Automatically
Yojimbo: Base Stats:
HP: 1030 MP: 0
Strength: 29 Agility: 9
Defense: 25 Luck: 17
Magic: 16 Evasion: 59
Mag-Def: 23 Accuracy: 19
Special Attack: Daigoro, Kozuka, Wakizashi, Zanmato
Overdrive/Limit: None
Starting Abilities: None
Location: Cavern of the Stolen Fayth
Break Damage Limit: Activate Auron's Masamune, with the Mars (Saturn) Crest
-He's the Odin type summon and you have to pay him to get him to attack-
Anima: Base Stats:
HP: 1410 MP: 45
Strength: 33 Agility: 9
Defense: 26 Luck: 17
Magic: 22 Evasion: 20
Mag-Def: 23 Accuracy: 11
Special Attack: Pain
A non elemental, powerful attack that causes instant death. Long recovery time.
Overdrive/Limit: Oblivion
A powerful non-elemental damage causing attack. Enemies get transported to a twisted alternate demention and Anima unleashes her true self. In PAL and JP release her overdrive is multiple attacks. Can cause nearly one million damage in those games respectively.
Starting Abilities: Fire, Fira, Firaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Blizzard, Blizzara, Blizzaga, Bio, Death, Sleep Attack, Silence Attack, Blind Attack, Sleep Buster, Blind Buster, Silence Buster, Zombie Attack.
Location: Baaj Temple Ruins
Break Damage Limit: Automatically
The Magus Sisters: Base Stats:
Sandy:
HP: 1790 MP: 35
Strength: 42 Agility: 10
Defense: 26 Luck: 17
Magic: 24 Evasion: 17
Mag-Def: 28 Accuracy: 13
Special Attack: Razzia
Blades of fire thrown at the enemy
Overdrive: Delta Attack
Three overdrives are needed
Starting Abilities: Doesn't specify, but most likely all
Location: Remiem Temple. Blossom Crown and Flower Scepter Needed.
Break Damaga Limit: Automatically
Cindy:
HP: 2190 MP: 46
Strength: 28 Agility: 10
Defense: 32 Luck: 17
Magic: 21 Evasion: 20
Mag-Def: 28 Accuracy: 11
Special Attack: Camisade
Cindy launches herself on the enemy from a burst of water.
Overdrive: Delta Attack
Three overdrives are needed to activate it
Break Damage Limit: Automatically
Mindy:
HP: 1237 MP: 58
Strength: 23 Agility: 12
Defense: 24 Luck: 17
Magic: 28 Evasion: 23
Mag-Def: 28 Accuracy: 12
Special Attack: Passado
15 stingers are shot at the enemy
Overdrive: Delta Attack
Too long to describe but ahh: The sisters form a triangle in an alternate dimension, with the enemy inside the trianlg.e THe smaller one is prism like and beam of light shoots through it making it explode like little petals of flowers.
Break Damage Liit: Automatically
Basics:
X: Confirm
O: Exit
[]: Recruit Blitzball players
Right Analog: Lulu's OD
Left Analog: Movements
R1+L1+R2+L1+SELECT+START= When pressed at the same time a Soft Reset occurs
Battle Screen looks something like this:
------
Help: Seymour uses Thunder, Blizzard, Water, and Fire in that order
------
(With Scan) On top left
---------------
HP: XXXX
Weakness: Red, Blue, Yellow, or White or empty /////
1/2 Damage: Red, Blue, Yellow, White or empty ///////
Strong against: Red, Blue, Yellow, White, or empty///////
----------------------------------------------------------------
On the bottom right:
---------------------------------------------
Lulu Hp: XXXX MP: XXX //////////
Kimahri HP: 0 MP: XXX //////////
Yuna HP: XX MP 0 //////////
--------------------------------------------
Item Effects:
Curative:
Potion: Restores 200 HP of one character
Hi-Potion: Restores 1000 HP of one character
X-Potion: Fully restores HP of One Character
Mega-Potion: Restores 2000 HP of each Party Member
Ether: Restores 100MP of one character
Turbo Ether: Restores 500MP to one character
Phoenix Down: Revives one character from KO
Mega Phoenix: Revives Party from KO
Elixir: Fully Restores HP & MP of one character
Megalixir: Fully Restores HP & MP of Party
Antidote: Cures Poison
Soft: Cures Petrification
Eye Drops: cures Darkness
Echo Screen: Cures Silence
Holy Water: Cures Zombie and Curse
Remedy: Cures all status Ailments
Distillers:
Power Distiller: Make an enemy drop Power Spheres
Mana Distiller: Makes on enemy drop Mana Spheres
Speed Distiller: Makes one enemy drop Speed Spheres
Ability Distiller: Makes one enemy drop Ability Spheres
Use Items:
Al Bhed Potions: Cures poison, silence, and petrification. Restores 1000 HP of each Part Member.
Healing Water: Restores HP of party
Tetra Elemental: Full Restores HP and cast NulAll on a character
Antarctic Wind: Deals weak ice damage to all enemies
Arctic Wind: Delas medium ice damage to all enemies
Ice Gem: Deals strong Ice Damage to all anemies
Bomb Fragment: Deals weak fire damage to all enemies
Bomb Core: Deals medium fire damage to all enemies
Fire Gem: Deals strong fire damage to all enemies
Electro Marble: Deals weak thunder damage to an enemy
Lightning Marble: Delas medium thunder damage to an enemy
Lightning Gem: Deals strong thunder damage to all enemies
Fish Scale: Deaks weak damage to an enemy
Dragon Scale: Deals medium water damage to an enemy
Water Gem: Deals strong water damage to all enemies
Grenade: Damages all enemies
Frag Grenade: Inflicts Damage and Armor Break on all enemies
Sleeping Powder: Inflicts Damage and Sleep on All Enemies
Dream Powder: Inflicts Damage and Sleep on all Enemies
Silence Grenade: Inflicts Damage and Silence on all Enemies
Smoke Bomb: Inflicts Damage and Darkness on all Enemies
Shadow Gem: Damages an Enemy
Shining Gem: Damages an Enemy
Blessed Gem: Damages an Enemy
Supreme Gem: Damages All Enemies
Poison Fang: Cast Poison on an enemy and inflict damage
Silver Hourglass: Delays the next turn of all enemies
Gold Hourglass: Delays all enemies and damages them all
Candle of Life: Cast Doom on an Enemy
Petrify Grenade: Petrifies an Enemy
Farplane Shadow: Inflicts Death on an Enemy
Farplane Wind: Inflicts Death on All Enemies
Dark Matter: Deals major non elemental damage
Chocobo Feather: Cast Haste on One Character
Chocobo Wing: Cast Haste on PARTY
Lunar Curtain: Cast Shell on One Character
Light Curtain: Cast Protect on One Character
Star Curtain: Cast Reflect on One Character
Healing Spring: Cast Regen on One Character
Mana Spring:Absorb MP from an enemy
Stamina Spring: Absorbs HP from
Soul Spring: Absorb HP and MP from an enemy
Purifying Salt: Damages an enemy and dispels magical effects
Stamina Tabelet: Raises MAX HP of one character
Mana Tablet: doubles MAX MP of a character
Stamina Tonic: Doubles Max HP of Party
Mana Tonic: Double Max MP of Party
Twin Stars: Reduces one character's MP cost to 0
Three Stars: Reduces Party MP cost to 0
Spheres:
Power Sphere: Activates strength, defense, and HP nodes on the sphere grid
Mana Sphere: Activates the Magic, MP and Magic Defense nodes on the spere grid.
Speed Sphere: Activates Agility, Accuracy, and Evasion nodes on the sphere grid
Ability Sphere: Acivates Ability Nodes on the Sphere Grid
Fortune Sphere: Activates Luck Nodes on the Sphere Grid
Attribute Sphere: Activates Attributes nodes used by Allies
Special Sphere: Activates Special nodes that allies use
Skill Sphere: Activates Skill nodes used by Allies on the Spehre Grid
Wht Magic Sphere: Activates White Magic Nodes used by Allies on the Sphere Grid
Blk Magic Sphere: Activates Black Magic Nodes used by allies on the sphere grid.
Master Sphere: Activates ANY Abilitity or Attribute Node on the Sphere Grid
lv. 1 Key Sphere: Opens Level One Locks on the Sphere Grid
Lv. 2 Key Sphere: Opens Level Two Locks on the Spehre Grid
Lv. 3 Key Sphere: Opens Level Three Locks on the Sphere Grid
Lv. 4 Key Sphere: Opens Level Four Locks on the Sphere Grid
HP Sphere: Fills an empty node for +300
MP Sphere: Fills an empty node for +40
Strength Sphere: Fills an empty node for +4 on Strength
Defense Sphere: Fills an empty node for +4 on Defense
Magic Sphere: Fills an Empty node for +4 on Magic
Magic Def. Sphere: Fills an Empty Node for +4 on Megic Defense
Agility Sphere: Fills an empty node for +4 on Agility
Evasion Sphere: Fills an empty node for +4 on Evasion
Accuracy Sphere: Fills an empty node for +4 on Accuracy
Luck Sphere: Fills an empty node for +4 on Luck
Clear Sphere: Clears nodes from the sphere grid
Return Sphere: Return to any previously activated Nodes
Friend Sphere: Move to any allies location on Sphere Grid
Teleport Sphere: Move to any node activated by an Ally on the Sphere grid
Warp Sphere: Move to any mode on Sphere Grid
Miscellaneous Items:
Map: Displays World Map
Rename Card: Rename an Aeon
Musk: There seems to a use for this...
Hypello Potion: There seems to be a use for this...
Shining Thorn: There seems to be a use for this....
Pendulum: There seems to be a use for this....
Amulet: There seems to be a use for this...
Designer Wallet: There seems to be a use for this...
Door to Tomorrow: There seems to be a use for this...
Wings to Discovery: There seems to be a use for this....
Gambler's Spirit: There seems to be a use for this....
underdog's Secret: Thee seems to be a use for this....
Winning Forumlua: There seems to be a use for this....
Key Items:
Withered Bouquet: Someone put great effort into making this
Flint: Used to start fires
Cloudy Mirror: The surface is dark and clouded
Celestial Mirrior: The surface is shiny and bright
Summoner's Soul: Allows the aeons to learn abilities
Aeon's Soul: Allows you to raise the aeons stats
Jecht's Sphere: A sphere recorded by Jecht ten years ago
Rusty Sword: An old, rusty sword
Mark of Conquest: Fiven to those who've surpassed mortal bounds
Blossom Crown: Seems to have some connection with a hidden aeon
Flwoer Sceptor: Seems to have some connection with a hidden aeon
Al Bhed Primer Vol. I: Teaches the letter "A" in Al Bhed
Al Bhed Primer Vol. II: Teaches the letter "B" in Al Bhed
Al Bhed Primer Vol. III: Teaches the Letter "C" in Al Bhed
Al Bhed Primer Vol. IV: Teaches the letter "D" in Al Bhed
Al Bhed Primer Vol. V: Teaches the letter "E" in Al Bhed
Al Bhed Primer Vol. VI: Teaches the letter "F" in Al Bhed
Al Bhed Primer Vol. VII: Teaches the letter "G" in Al Bhed
Al Bhed Primer Vol. VIII: Teaches the letter "H" in the Al Bhed
Al Bhed Primer Vol. IX: Teaches the letter "I" in Al Bhed
Al Bhed Primer Vol. X: Teaches the letter "J" in Al Bhed
Al Bhed Primer Vol. XI: Teaches the letter "K" in Al Bhed
Al Bhed Primer Vol. XII: Teaches the letter "L" in Al Bhed
Al Bhed Primer Vol. XIII: Teaches the letter "M" in Al Bhed
Al Bhed Primer Vol. XIV: Teaches the letter "N" in Al Bhed
Al Bed Primer Vol. XV: Teaches the letter "O" in Al Bhed
Al Bhed Primer Vol. XVI: Teaches the letter "P" in Al Bhed
Al Bhed Primer Vol. XVII: Teaches the letter "Q" in Al Bhed
Al Bhed Primer Vol. XVIII: Teaches the letter "R" in Al Bhed
Al Bhed Primer Vol. XIX: Teaches the letter "S" in Al Bhed
Al Bhed Primer Vol. XX: Teaches the letter "T" in Al Bhed
Al Bhed Primer Vol. XXI: Teaches the letter "U" in Al Bhed
Al Bhed Primer Vol. XXII: Teaches the letter "V" in Al Bhed
Al Bhed Primer Vol. XXIII: Teaches the letter "W" in Al Bhed
Al Bhed Primer Vol. XXIV: Teaches the letter "X" in Al Bhed
Al Bhed Primer Vol. XXV: Teaches the letter "Y" in Al Bhed
Al Bhed Primer Vol. XXVI: Teaches the letter "Z" in Al Bhed
Sun Crest: A Celestial Token, fashioned in the shape of the Sun
Sun Sigil: A Celestial Token, fashioned in the shape of the Sun
Moon Crest: A Celestial Token, fashioned in the shape of the Moon
Moon Sigil: A Celestial Token, fashioned in the shape of the Moon
Mercury Crest: A Celestial Token, fashioned in the shape of Mercury
Mercury Sigil: A Celestial Token, fashioned in the shape of Mercury
Venus Crest: A Celestial Token, fashioned in the shape of Venus
Venus Sigil: A Celestial Token, fashioned in the shape of Venus
Mars Crest: A Celestial Token, fashioned in the shape of Mars
Mars Sigil: A Celestial Token, fashioned in the shape of Mars
Jupiter Crest: A Celestial Token, fashioned in the shape of Jupiter
Jupiter Sigil: A Celestial Token, fashioned in the shape of Jupiter
Saturn Crest: A Celestial Token, fashioned in the shape of Saturn
Saturn Sigil: A Celestial Token, fashioned in the shape of Saturn
Format:
Store Name:
-----------------
Item Name: / Gil
-----------------
Besaid Village Shop:
-----------------
Potion / 50
Phoenix Down / 100
Antidote / 50
-----------------
Kilika Island Shop:
-----------------
Weapons:
------------------
Hunter's Sword / 250
Rod of Wisdom / 250
Scout / 250
Cactaur Scope / 250
Hunter's Spere / 375
Seeker's Shiled / 150
Seeker's Armguard / 150
Sekker's Bangle / 150
Seeker's Armlet / 150
--------------------
Luca
--------------------
Weapons
Warrior's Sowrd / 150
Enchanted Rod / 150
Power Ball / 150
Magical Mog / 150
Halberd / 225
Shimmering Blade / 225
Metal Shield / 150
Metal Ring / 250
Metal Armguard / 250
Metal Bangle / 250
Metal Armlet / 250
-------------------
Items
-------------------
Potion / 50
Phoenix Down / 100
Antidote / 50
Eye Drops / 50
Echo Screen / 50
-------------------
How the format of each Section will turn out:
Luca
Key Items: (all key items, nessecary for past and future storylines)
- Al Bhed Primer #
Items:
- HP Sphere -Hi-Potion X(# any number, you have to know the correct number)
- Magic Sphere - Tidal Spear
(Those are't all the of the items, I just listed a few)
Character Format for this game:
Starting Time: Whenever you start battling after the tutorial battles
Lulu- Starting Stats:
HP 380 MP 92
Strength 3 Agility 3
Defense 8 Luck 17
Magic 20 Evasion 40
Magic Defense 30 Accuracy 3
Lulu- Ending Stats
HP: 580 MP: 132
Strength: 5 Agility: 5
Defense: 8 Evasion: 44
Magic: 24 Accuracy: 3
Magic Defense: 34 Luck: 17*
* Luck is supposed to be under Agility and so on.
Ending time: Time you finished getting her stats to the final result
Starting Time: Time you started
Aeon Stat Format:
Valefore's Starting Stats:
HP: 725 MP: 24
Strength: 17 Agility: 10
Defebse: 23 Luck 17
Magic 21 Evasion: 19
Magic Defense: 23 Accuracy: 11
Valfor's Middle Stats: (This will keep repeating this format, until the end result is achieved)
HP: 785 MP: 27
Strength: 19 Agility: 12
Defense: 25 Luck: 17
Magic: 24 Evasion
Magic Defense: 26 Accuracy: 11
Valefors End Stats:
HP: # MP: #
Strength: # Agility: #
Defense: # Luck: 17*
Magic: # Evasion: #
Magic Defense: # Accuracy: #
* Luck for an aeons will rise when Yuna's luck rises and that's that it doesn't rise naturally.
Zanarkand
Fiends: Sinscales (100), Sinspawn Ammes (2400)
Key Items: Long Sword
Items: None
Goals:
- Name Character
- Meet Auron, Bahamut, and get the Long Sword
- Fight through sinscales and get to Sinspawns Ammes
- Fight 1st Set of Sinscales then detsroy Tanker
- Find yourself inside Sin, have a flashback and then get transported to some place in Spira
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Game Begins! Well then move the character forward when you get the chance. Your going to come to a thing of fans. To proceed the game you have two choices: Speak with the two ladies on the right side of the screen or B: speak with the three little boys. Either option gives you the chance to name your character. NAME your character a name that will separate this game from all the rest. (I chose YKLCO (YunaLuluKimahriChallengeOnly.) If oyu want talk to the red headed lady a second time. She will ask you if you will go out to a palce with her. Choose 'Yes' it gives you good amusement.
After talking to the ladies or the three little boys (one or the other for the naming screen) go around in the screen your in and talk to fans. You will see a little boy in purple having a golden wheel sewn onto his back. That is Bahamut! You meet him more times in the game. To continue on talk to the people opposite of the ones that gave you the naming screen.
Meaning if you talk to the ladies and got the naming screen talk to the three little boys, and vice versa. Afterwards when you did that leave the screen meaning go straight, adjacent from "your house". You will be at the bridge. You have two options; Run across the bridge to the third screen and listen to the Narrative. Or run around talking to fans for information, if you want to, and listen to the Narrative. Either option doesn't change the story line.
When you get to the third screen, YKLCO will be ambushed by fans! Sounds fun huh? Well then you can have him stand there and look like an idiot doing some type of wierd dance. Or you can barge through the fans. Either way works. When you make it to the blesses safety of the Blitzball Dome. Breath easy your juts get to watch an FMV. You get to see Sin appear and destroy Zanarkand and a vicious game of Blitzball.
Blah Blah Blah, the Dome will be attacked, people die and then run! Afterwards the character falls and lands roughly on the ground. How he didn't die is beyond me, but I suppose all main male leads have to have spiky hair and survive freakishly long and high falls.
Get your booty up and go meet the figure in red. That is Auron!!!! After a few words ru nfrom the screen. Keep running til lanother FMV starts, and watch it. The Bahamtu Fayth has smething important to tell you and then his disappears. (Don't worry you'll see him again). And then run again, get into unessecary battles, but they're tutorials so I supposed they're nessecary.
Keep on going till you come to a grotesque tentacle like monsters.
---------------------
Boss: Sinspawn Ammes
Hp: 2400
MP: ?
Attacks: Demi
Alright then, your first boss, ain't hard really it isn't. The first move will always be his! Nothing you can do about it. And when the battle starts, Auron starts of with a filled overdrive. The first move is Demi and that is all that will be cast throughout the battle.
Demi CANNOT kill you, so do NOT use those ten potions and three phoenix downs. And when YKLCO will has his overdrive bar filled, do NOT use it. I wil llet you know when to use it, hehe.
Your going to get a tutorial on overdrives anyway. That's why Auron is at his at the start. Well then use his over drive 'Dragon Fang' input the codes correctly in time, the more time you have remaining the better. If you make a mistake, you have to restart with inputting codes, taking time.
When completed the sin spawns in your way are destroyed and some tentacles too.
Afterwards start attacking, that is all you need to do here. Keep attacking, when you finish the battle you will see a white blue orb in the distance, go there.
It's partially hidden, but run down past the sinscales. Not hard to find, and whe nyou do save. Saving at it restores HP and MP. When you do run to the next screen and come to a tanker and sinscales.
Game: Final Fantasy X
Date Started: February 13th, 2008 1:20 PM
Date Finished: ?
Important Notes: *~Heavy Spoilers~*, and Random Comments.
Disclaimer: I do not own Final Fantasy X (only a copy that was sold in stores) or the characters in the game. Or used in this FAQ.
This cannot be copied, changed or reproduced in any shape, form, or other ways. Feel free to use this for personal use however, and no other use. If you want to post this on another site, ask me and only me. Otherwise, only I have the authorization to allow you to post this on another site. However, I will have to check the reliability of the site you wish to post this on. If any of the requirements are not met, thus named, and I find out, expect to be sued.
I have means to sue and will do so. It is my right.
Rules:
-Kimahri, Lulu, and Yuna ARE the only ones that can be used for this challenge. Meaning on land battles and battles that include them.
-No other party member can be used, so NO Rikku, Auron, Tidus, and Wakka
-Yuna, Kimahri, and Lulu are the only ones that can have their weapons customized.
- If the situation demands it and Lulu, Kimahri, and Yuna are not able to fight or are not in your party. i.e. Extractor, the Sin battles in the beginning of the game, underwater battles etc. You can use those characters. Yet they CAN'T touch their sphere grid
-In Sanubia Desert, choose one player from the rest that will Take Yunas' spot, however this palyer cannot access his/her spheregrid.
- The standard rules for a NSG game for Rikku, Auron, Tidus, and Wakka is applied AT all times.
- Only, Lulu, and Yuna can access their sphere grids and ONLY their sphere grids. Kimahri can only access Rikku's so don't finish his and then go to Rikkus'. You go to Rikku's ASAP
- Kimahri will be accessing Rikku's sphere grid, the earliest he can become a thief so soon the Mi'ihen Highroad, so let the AP accumulate, do not use them when you get them for Kimahri, it is better for you in the long run. At least have his SL (20)
- Save the HP spheres and Magic spheres, FOR Lulu only!
- You HAVE to play Blitzball even though it sucks and can get very boring! That's the only way you can get techniques and good spheres and items as early as the Mi'ihen Highroad!
- You CAN use summons, but only when nessecary (In Bevelle and Against Belgemine)
Other:
- Do try to get poison ward equipment AS soon as possible, it will help big time on the Trail to the Moonflow Shore.
- Get Lulu the Tough Bangle on the Mushroom Rock Road, it will help in a lot of Boss Battles
Characters:
Lulu:
Female
Besaid
22 Years old
5'6"
Cinnamon-brown eyes
Raven black hair, worn in a braided bun with braids that come out of the center with beads at the bottom.
Floor length gothic black dress, with fur trimming around her bust. Sleeves goes past her hands and end with lace. The part of the dress below the her torso, are all belts up front. You can see fish net on her left leg. The bottom of the dress is lace. She wears round red earrings, and various necklaces around her neck. She has purple lips and purple painted nails. All in all, she has the body many girls would die for.
Moogle
Bangle
Onion Knight
Venus Crest and Sigil(NTSC)/Mars Crest and Sigil(PAL/JP)
Job: Black Mage
Usefulness: In this challenge, BIG TIME useful. Over all, definately useful in the game.
Majors in: Magic Defense and Evasion
Lacks: Agility, Defense, and Strength
Limt/ Overdrive: Fury
What it is: select a spell of black magic of your chose and spin your right analog stick as fast as possible in a circle. Easiest way for me is the niche between thumb and index finger. How many revolutions you can do depends on how fast you are and the spell, and Lulu's Magic stat.
Spells that can be used for Fury:
Fire
Thunder
Water
Blizzard
Fira
Thundara
Watera
Blizzara
Firaga
Thundaga
Waterga
Blizzaga
Bio
Demi
Death
Drain
Osmose
Flare
Ultima
Paula Tiso(NA Voice Actress)/ Rio Matsuki (Seiyuu)
Other: She is really a very nice nad warm hearted person even though she doesn't seem like it. Only those close to her, and her friends who know her very well know she is feeling. She thinks of Yuna as a younger sister and cares very much for her young summoner. Lulu had been a guardian twice, before Yuna's pilgrimage. She guarded, Father Zuke, a priest in the Holy Yevon Order and a lady summoner known as Lady Gimnem.
Kimahri:
25
Male
6'9
Mt. Gagazet
Spear
Armlet
Spirit Lance (NTSC)/Longinus (PAL*/ and JP)
Usefulness: Again, BIG TIME
Job: Blue MAge at First/ Game: Thief
Majors In: Strength, Defense
Lacks: Magic, Magic Defense, and Accuracy
Saturn Sigil and Crest (NTSC)/ Jupiter Sigil and Crest (JP/PAL)
Katsumi Chou (Seiyuu)/ John Di Maggio(Voice Actor)
Limt/Overdrive: Rages:
Jump
Fire Breath
Seed Cannon
Self-Destruct
Thrust Kick
Stone Breath
Aqua Breath
Doom
White Wind
Bad Breath
Mighty Guard
Nova
Other: A tall, lone quiet creature. Fierce in devotion when it ocmes to his Lady Summoner Yuna. He hals from Mt. Gagazet, the impressive mountain guardian of Zanarkand. City of the Dead. His kind, the Ronso live on that Mountain. He has a rivalry with Biran And Yenke. He is tall and is very muscled. He wears something that looks like wings on his back. His hair is grey-whie blueish. Worn up with a small ponyiytail with hair sticking straight out at the back. The side of his face is framed by some of his hair braided and tied by red bands. He was armlts and several leather things on his body. His lover torso is covered by a loin cloth fabric and army/fabric like shorts.
Yuna
Female
Bevelle then Besaid
17 Years Old
5'3"
One Green Eye (Right) One Blue eye (Left)
Neck length mousy brown hair. A hair decoration is on the right side of her face. She wheres a kimono as her outfit. It is a white top, her bra as you can tell is black. It has a yellow Obi with blue flowers and green vines. That ties around her waist, her natural waist. There is on a side of an obi is a pink-peach five petal lotus with intricate patterns inside it. Two tassels that start out white, going to one light blue bead and then dark.purple blue bead. Goes to light blue haft a gold ring with two dark purple.blue beads and another ring. The tassel at the end is light blue as well. The bottom of her kimono is a blue fabric with a slit up it's left side. It has vines of pink purple flowers on it curling up the the right side. Her feet are covered by close to knee high traveling boots. Her arms are covered by wid sleeves from just above the elbows and down. Purple blue string ties the fabrics to stay on her arms. It goes from white to sakura (cherry blossom) pink. She wears a necklace in the shape of a 'T' and several bracelets.
Staff
Ring
Nirvana
Moon Crest and Moon Sigil (All Versions)
Job: White Mage
Usefulness: BIG BIG TIME!!!!! She heals your party and uses protective spells on them!!!!
Majors in: Magic, Magic Defense, and Agility
Weak In: Strength, Defense, Evasion, and Accuracy
Limit/ Overdrive: Grand Summon
Summons an aeon in full overdrive. If you summon an aeon that already has an overdrive, it will have two overdrives to use in that battle. But once it becomes KO'd, the OD gauge drops to zero regardless.
Aeons that can be Summoned with Grand Summon:
Valefor
Ifrit
Ixion
Shiva
Bahamut
Yojimbo
Anima
Magus Sisters
Mayuko Aoki (Seiyuu)/ Hedy Burress (Voice Actress)
Other: A kind, sweet girl. She cares for everyone and says she has to do what everyone wants, not what she wants. Pretty Selfless eh? She even marries a maester, she doens't love for the people! She was born in Bevelle and lived there till she was seven. Her father High Summoner Braska left his seven year old daughter in the care of the temple, due to his pilgrimage. His guardians were Aruon and Jecht. Kimahri took her to Besaid after the defeat of Sin. There she grew up with Lulu, Wakka, Wakka's brother Chappu. She leaves the vilalge, on her own as a full fledged summoner at seventeen, thus the game begins with her as a summoner.
----------------------------
Aeons
----------------------------
Valefore: Base Stats
HP: 725 MP: 24
Strength: 18 Agility: 10
Defense: 25 Luck: 17
Magic: 17 Evasion: 19
Magic Defense: 23 Accuracy: 11
Special Attack: Sonic Wings
Delays the enemy and inflicts damage. Has a short recovery time
Overdrives: Energy Ray-
A charged beam that wil lexplode under the enemies, including aerial enemies. The damage is Non-Elemental
Overdrive: Energy Blast-
Several beams of energy from a insignia Valefore creates. Has a longer recovery time, non elemental damage, and inflicts greater damage
Break Damage Limit: When Yuna's Nirvana is activated. Just need the Crest
Beginning Abilites: Fire, Water, Thunder, and Blizzard
Location: Besaid Isle Temple
Ifrit: Base Stats:
HP: 857 MP: 23
Strength: 19 Agility: 9
Defense: 29 Luck: 17
Magic: 21 Evasion: 10
Mag-Def: 21 Accuracy: 11
Special Attack: Meteor Stike
Non-Elemental Damage. A ball of fire that is punched towards the enemy. Disregards any protective abilities.
Overdrive: Hellfire
Ifrit hurls a ball of fire at his enemies, and pulls ground from the ground and throws it up. They collide so the enemy is surrounded by ground and fire. He summons two more fireballs from his hands and throws them at the enemy, completing the OD. Does fire damage to all.
Starting Abilities: Nul Blaze, Nul Frost, and Fire
Location: Kilika Isle Temple
Break Damage Limit: Wakka's Jupiter (Mercury) Crest activates World Champion
Ixion: Base Stats:
HP: 891 MP: 25
Strength: 20 Agility: 8
Defense: 26 Luck: 17
Magic: 20 Evasion: 11
Mag-Def: 29 Accuracy: 12
Special Attack: Aerospark
Spinning Razor Sharp disks that converge on one enermy. Causes non-elemental damage. Negates positive stats like: Protect, Shell, Reflect, Haste, Regen, Nul Blaze, Nul Frost, Nul shock, and Nul Tide.
Overdrive: Thor's Hammer
Enemies get caught in a lighting swirling vortex. The energy being supply by it's horn. Causes Thunder Damage
Starting Abilities: Thunder, Thundara, Nul Shock, and Nul Tide
Location: Djose Highroad Temple
Break Damage Limit: Kimahri's Spirit Lance (Longinus) is activated (only the Jupiter/Saturn) Crest is needed.
Shiva: Base Stats:
HP: 820 MP: 26
Strength: 19 Agility: 14
Defense: 17 Luck: 17
Magic: 23 Evasion: 32
Mag-Def: 24 Accuracy: 11
Special Attack: Heavenly Strike
A huge block of ice slams down upon the enemy. Causes non elemental damage and delay
Overdrive: Diamond Dust
All enemies get covered, frozen in layers of ice (around three according to my count). With a snap of her fingers the ice breaks into ice shards. Causes Ice Damage.
Starting Abilities: Nul Blaze, Nul Frost, Blizzard, and Blizzara
Location: Macalania Temple
Break Damage Limit: Use the Venus (Mars) Crest to activate Lulu's Onion Knight.
Bahamut: Base Stats:
HP: 1210 MP: 35
Strength: 23 Agility: 10
Defense: 27 Luck: 17
Magic: 18 Evasion: 20
Mag-Def: 28 Accuracy: 11
Special Attack: Impulse
Foru balls of dark magic that Bahamut charges and throws at the enemies. Causes non-elemental damage.
Overdrive: Megaflare
Bahamut will brace himself on the ground, and the turned on his back begins to spin and energy starts to crackled around it. His maw opens and he releases a deadly breath attack.
Starting Abilities: Fire, Fira, Firaga, Blizzard, Blizzara, Blizzaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Scan
Location: Palace of St. Bevelle
Break Damage Limit: Automatically
Yojimbo: Base Stats:
HP: 1030 MP: 0
Strength: 29 Agility: 9
Defense: 25 Luck: 17
Magic: 16 Evasion: 59
Mag-Def: 23 Accuracy: 19
Special Attack: Daigoro, Kozuka, Wakizashi, Zanmato
Overdrive/Limit: None
Starting Abilities: None
Location: Cavern of the Stolen Fayth
Break Damage Limit: Activate Auron's Masamune, with the Mars (Saturn) Crest
-He's the Odin type summon and you have to pay him to get him to attack-
Anima: Base Stats:
HP: 1410 MP: 45
Strength: 33 Agility: 9
Defense: 26 Luck: 17
Magic: 22 Evasion: 20
Mag-Def: 23 Accuracy: 11
Special Attack: Pain
A non elemental, powerful attack that causes instant death. Long recovery time.
Overdrive/Limit: Oblivion
A powerful non-elemental damage causing attack. Enemies get transported to a twisted alternate demention and Anima unleashes her true self. In PAL and JP release her overdrive is multiple attacks. Can cause nearly one million damage in those games respectively.
Starting Abilities: Fire, Fira, Firaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Blizzard, Blizzara, Blizzaga, Bio, Death, Sleep Attack, Silence Attack, Blind Attack, Sleep Buster, Blind Buster, Silence Buster, Zombie Attack.
Location: Baaj Temple Ruins
Break Damage Limit: Automatically
The Magus Sisters: Base Stats:
Sandy:
HP: 1790 MP: 35
Strength: 42 Agility: 10
Defense: 26 Luck: 17
Magic: 24 Evasion: 17
Mag-Def: 28 Accuracy: 13
Special Attack: Razzia
Blades of fire thrown at the enemy
Overdrive: Delta Attack
Three overdrives are needed
Starting Abilities: Doesn't specify, but most likely all
Location: Remiem Temple. Blossom Crown and Flower Scepter Needed.
Break Damaga Limit: Automatically
Cindy:
HP: 2190 MP: 46
Strength: 28 Agility: 10
Defense: 32 Luck: 17
Magic: 21 Evasion: 20
Mag-Def: 28 Accuracy: 11
Special Attack: Camisade
Cindy launches herself on the enemy from a burst of water.
Overdrive: Delta Attack
Three overdrives are needed to activate it
Break Damage Limit: Automatically
Mindy:
HP: 1237 MP: 58
Strength: 23 Agility: 12
Defense: 24 Luck: 17
Magic: 28 Evasion: 23
Mag-Def: 28 Accuracy: 12
Special Attack: Passado
15 stingers are shot at the enemy
Overdrive: Delta Attack
Too long to describe but ahh: The sisters form a triangle in an alternate dimension, with the enemy inside the trianlg.e THe smaller one is prism like and beam of light shoots through it making it explode like little petals of flowers.
Break Damage Liit: Automatically
Basics:
X: Confirm
O: Exit
[]: Recruit Blitzball players
Right Analog: Lulu's OD
Left Analog: Movements
R1+L1+R2+L1+SELECT+START= When pressed at the same time a Soft Reset occurs
Battle Screen looks something like this:
------
Help: Seymour uses Thunder, Blizzard, Water, and Fire in that order
------
(With Scan) On top left
---------------
HP: XXXX
Weakness: Red, Blue, Yellow, or White or empty /////
1/2 Damage: Red, Blue, Yellow, White or empty ///////
Strong against: Red, Blue, Yellow, White, or empty///////
----------------------------------------------------------------
On the bottom right:
---------------------------------------------
Lulu Hp: XXXX MP: XXX //////////
Kimahri HP: 0 MP: XXX //////////
Yuna HP: XX MP 0 //////////
--------------------------------------------
Item Effects:
Curative:
Potion: Restores 200 HP of one character
Hi-Potion: Restores 1000 HP of one character
X-Potion: Fully restores HP of One Character
Mega-Potion: Restores 2000 HP of each Party Member
Ether: Restores 100MP of one character
Turbo Ether: Restores 500MP to one character
Phoenix Down: Revives one character from KO
Mega Phoenix: Revives Party from KO
Elixir: Fully Restores HP & MP of one character
Megalixir: Fully Restores HP & MP of Party
Antidote: Cures Poison
Soft: Cures Petrification
Eye Drops: cures Darkness
Echo Screen: Cures Silence
Holy Water: Cures Zombie and Curse
Remedy: Cures all status Ailments
Distillers:
Power Distiller: Make an enemy drop Power Spheres
Mana Distiller: Makes on enemy drop Mana Spheres
Speed Distiller: Makes one enemy drop Speed Spheres
Ability Distiller: Makes one enemy drop Ability Spheres
Use Items:
Al Bhed Potions: Cures poison, silence, and petrification. Restores 1000 HP of each Part Member.
Healing Water: Restores HP of party
Tetra Elemental: Full Restores HP and cast NulAll on a character
Antarctic Wind: Deals weak ice damage to all enemies
Arctic Wind: Delas medium ice damage to all enemies
Ice Gem: Deals strong Ice Damage to all anemies
Bomb Fragment: Deals weak fire damage to all enemies
Bomb Core: Deals medium fire damage to all enemies
Fire Gem: Deals strong fire damage to all enemies
Electro Marble: Deals weak thunder damage to an enemy
Lightning Marble: Delas medium thunder damage to an enemy
Lightning Gem: Deals strong thunder damage to all enemies
Fish Scale: Deaks weak damage to an enemy
Dragon Scale: Deals medium water damage to an enemy
Water Gem: Deals strong water damage to all enemies
Grenade: Damages all enemies
Frag Grenade: Inflicts Damage and Armor Break on all enemies
Sleeping Powder: Inflicts Damage and Sleep on All Enemies
Dream Powder: Inflicts Damage and Sleep on all Enemies
Silence Grenade: Inflicts Damage and Silence on all Enemies
Smoke Bomb: Inflicts Damage and Darkness on all Enemies
Shadow Gem: Damages an Enemy
Shining Gem: Damages an Enemy
Blessed Gem: Damages an Enemy
Supreme Gem: Damages All Enemies
Poison Fang: Cast Poison on an enemy and inflict damage
Silver Hourglass: Delays the next turn of all enemies
Gold Hourglass: Delays all enemies and damages them all
Candle of Life: Cast Doom on an Enemy
Petrify Grenade: Petrifies an Enemy
Farplane Shadow: Inflicts Death on an Enemy
Farplane Wind: Inflicts Death on All Enemies
Dark Matter: Deals major non elemental damage
Chocobo Feather: Cast Haste on One Character
Chocobo Wing: Cast Haste on PARTY
Lunar Curtain: Cast Shell on One Character
Light Curtain: Cast Protect on One Character
Star Curtain: Cast Reflect on One Character
Healing Spring: Cast Regen on One Character
Mana Spring:Absorb MP from an enemy
Stamina Spring: Absorbs HP from
Soul Spring: Absorb HP and MP from an enemy
Purifying Salt: Damages an enemy and dispels magical effects
Stamina Tabelet: Raises MAX HP of one character
Mana Tablet: doubles MAX MP of a character
Stamina Tonic: Doubles Max HP of Party
Mana Tonic: Double Max MP of Party
Twin Stars: Reduces one character's MP cost to 0
Three Stars: Reduces Party MP cost to 0
Spheres:
Power Sphere: Activates strength, defense, and HP nodes on the sphere grid
Mana Sphere: Activates the Magic, MP and Magic Defense nodes on the spere grid.
Speed Sphere: Activates Agility, Accuracy, and Evasion nodes on the sphere grid
Ability Sphere: Acivates Ability Nodes on the Sphere Grid
Fortune Sphere: Activates Luck Nodes on the Sphere Grid
Attribute Sphere: Activates Attributes nodes used by Allies
Special Sphere: Activates Special nodes that allies use
Skill Sphere: Activates Skill nodes used by Allies on the Spehre Grid
Wht Magic Sphere: Activates White Magic Nodes used by Allies on the Sphere Grid
Blk Magic Sphere: Activates Black Magic Nodes used by allies on the sphere grid.
Master Sphere: Activates ANY Abilitity or Attribute Node on the Sphere Grid
lv. 1 Key Sphere: Opens Level One Locks on the Sphere Grid
Lv. 2 Key Sphere: Opens Level Two Locks on the Spehre Grid
Lv. 3 Key Sphere: Opens Level Three Locks on the Sphere Grid
Lv. 4 Key Sphere: Opens Level Four Locks on the Sphere Grid
HP Sphere: Fills an empty node for +300
MP Sphere: Fills an empty node for +40
Strength Sphere: Fills an empty node for +4 on Strength
Defense Sphere: Fills an empty node for +4 on Defense
Magic Sphere: Fills an Empty node for +4 on Magic
Magic Def. Sphere: Fills an Empty Node for +4 on Megic Defense
Agility Sphere: Fills an empty node for +4 on Agility
Evasion Sphere: Fills an empty node for +4 on Evasion
Accuracy Sphere: Fills an empty node for +4 on Accuracy
Luck Sphere: Fills an empty node for +4 on Luck
Clear Sphere: Clears nodes from the sphere grid
Return Sphere: Return to any previously activated Nodes
Friend Sphere: Move to any allies location on Sphere Grid
Teleport Sphere: Move to any node activated by an Ally on the Sphere grid
Warp Sphere: Move to any mode on Sphere Grid
Miscellaneous Items:
Map: Displays World Map
Rename Card: Rename an Aeon
Musk: There seems to a use for this...
Hypello Potion: There seems to be a use for this...
Shining Thorn: There seems to be a use for this....
Pendulum: There seems to be a use for this....
Amulet: There seems to be a use for this...
Designer Wallet: There seems to be a use for this...
Door to Tomorrow: There seems to be a use for this...
Wings to Discovery: There seems to be a use for this....
Gambler's Spirit: There seems to be a use for this....
underdog's Secret: Thee seems to be a use for this....
Winning Forumlua: There seems to be a use for this....
Key Items:
Withered Bouquet: Someone put great effort into making this
Flint: Used to start fires
Cloudy Mirror: The surface is dark and clouded
Celestial Mirrior: The surface is shiny and bright
Summoner's Soul: Allows the aeons to learn abilities
Aeon's Soul: Allows you to raise the aeons stats
Jecht's Sphere: A sphere recorded by Jecht ten years ago
Rusty Sword: An old, rusty sword
Mark of Conquest: Fiven to those who've surpassed mortal bounds
Blossom Crown: Seems to have some connection with a hidden aeon
Flwoer Sceptor: Seems to have some connection with a hidden aeon
Al Bhed Primer Vol. I: Teaches the letter "A" in Al Bhed
Al Bhed Primer Vol. II: Teaches the letter "B" in Al Bhed
Al Bhed Primer Vol. III: Teaches the Letter "C" in Al Bhed
Al Bhed Primer Vol. IV: Teaches the letter "D" in Al Bhed
Al Bhed Primer Vol. V: Teaches the letter "E" in Al Bhed
Al Bhed Primer Vol. VI: Teaches the letter "F" in Al Bhed
Al Bhed Primer Vol. VII: Teaches the letter "G" in Al Bhed
Al Bhed Primer Vol. VIII: Teaches the letter "H" in the Al Bhed
Al Bhed Primer Vol. IX: Teaches the letter "I" in Al Bhed
Al Bhed Primer Vol. X: Teaches the letter "J" in Al Bhed
Al Bhed Primer Vol. XI: Teaches the letter "K" in Al Bhed
Al Bhed Primer Vol. XII: Teaches the letter "L" in Al Bhed
Al Bhed Primer Vol. XIII: Teaches the letter "M" in Al Bhed
Al Bhed Primer Vol. XIV: Teaches the letter "N" in Al Bhed
Al Bed Primer Vol. XV: Teaches the letter "O" in Al Bhed
Al Bhed Primer Vol. XVI: Teaches the letter "P" in Al Bhed
Al Bhed Primer Vol. XVII: Teaches the letter "Q" in Al Bhed
Al Bhed Primer Vol. XVIII: Teaches the letter "R" in Al Bhed
Al Bhed Primer Vol. XIX: Teaches the letter "S" in Al Bhed
Al Bhed Primer Vol. XX: Teaches the letter "T" in Al Bhed
Al Bhed Primer Vol. XXI: Teaches the letter "U" in Al Bhed
Al Bhed Primer Vol. XXII: Teaches the letter "V" in Al Bhed
Al Bhed Primer Vol. XXIII: Teaches the letter "W" in Al Bhed
Al Bhed Primer Vol. XXIV: Teaches the letter "X" in Al Bhed
Al Bhed Primer Vol. XXV: Teaches the letter "Y" in Al Bhed
Al Bhed Primer Vol. XXVI: Teaches the letter "Z" in Al Bhed
Sun Crest: A Celestial Token, fashioned in the shape of the Sun
Sun Sigil: A Celestial Token, fashioned in the shape of the Sun
Moon Crest: A Celestial Token, fashioned in the shape of the Moon
Moon Sigil: A Celestial Token, fashioned in the shape of the Moon
Mercury Crest: A Celestial Token, fashioned in the shape of Mercury
Mercury Sigil: A Celestial Token, fashioned in the shape of Mercury
Venus Crest: A Celestial Token, fashioned in the shape of Venus
Venus Sigil: A Celestial Token, fashioned in the shape of Venus
Mars Crest: A Celestial Token, fashioned in the shape of Mars
Mars Sigil: A Celestial Token, fashioned in the shape of Mars
Jupiter Crest: A Celestial Token, fashioned in the shape of Jupiter
Jupiter Sigil: A Celestial Token, fashioned in the shape of Jupiter
Saturn Crest: A Celestial Token, fashioned in the shape of Saturn
Saturn Sigil: A Celestial Token, fashioned in the shape of Saturn
Format:
Store Name:
-----------------
Item Name: / Gil
-----------------
Besaid Village Shop:
-----------------
Potion / 50
Phoenix Down / 100
Antidote / 50
-----------------
Kilika Island Shop:
-----------------
Weapons:
------------------
Hunter's Sword / 250
Rod of Wisdom / 250
Scout / 250
Cactaur Scope / 250
Hunter's Spere / 375
Seeker's Shiled / 150
Seeker's Armguard / 150
Sekker's Bangle / 150
Seeker's Armlet / 150
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Luca
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Weapons
Warrior's Sowrd / 150
Enchanted Rod / 150
Power Ball / 150
Magical Mog / 150
Halberd / 225
Shimmering Blade / 225
Metal Shield / 150
Metal Ring / 250
Metal Armguard / 250
Metal Bangle / 250
Metal Armlet / 250
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Items
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Potion / 50
Phoenix Down / 100
Antidote / 50
Eye Drops / 50
Echo Screen / 50
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How the format of each Section will turn out:
Luca
Key Items: (all key items, nessecary for past and future storylines)
- Al Bhed Primer #
Items:
- HP Sphere -Hi-Potion X(# any number, you have to know the correct number)
- Magic Sphere - Tidal Spear
(Those are't all the of the items, I just listed a few)
Character Format for this game:
Starting Time: Whenever you start battling after the tutorial battles
Lulu- Starting Stats:
HP 380 MP 92
Strength 3 Agility 3
Defense 8 Luck 17
Magic 20 Evasion 40
Magic Defense 30 Accuracy 3
Lulu- Ending Stats
HP: 580 MP: 132
Strength: 5 Agility: 5
Defense: 8 Evasion: 44
Magic: 24 Accuracy: 3
Magic Defense: 34 Luck: 17*
* Luck is supposed to be under Agility and so on.
Ending time: Time you finished getting her stats to the final result
Starting Time: Time you started
Aeon Stat Format:
Valefore's Starting Stats:
HP: 725 MP: 24
Strength: 17 Agility: 10
Defebse: 23 Luck 17
Magic 21 Evasion: 19
Magic Defense: 23 Accuracy: 11
Valfor's Middle Stats: (This will keep repeating this format, until the end result is achieved)
HP: 785 MP: 27
Strength: 19 Agility: 12
Defense: 25 Luck: 17
Magic: 24 Evasion
Magic Defense: 26 Accuracy: 11
Valefors End Stats:
HP: # MP: #
Strength: # Agility: #
Defense: # Luck: 17*
Magic: # Evasion: #
Magic Defense: # Accuracy: #
* Luck for an aeons will rise when Yuna's luck rises and that's that it doesn't rise naturally.
Zanarkand
Fiends: Sinscales (100), Sinspawn Ammes (2400)
Key Items: Long Sword
Items: None
Goals:
- Name Character
- Meet Auron, Bahamut, and get the Long Sword
- Fight through sinscales and get to Sinspawns Ammes
- Fight 1st Set of Sinscales then detsroy Tanker
- Find yourself inside Sin, have a flashback and then get transported to some place in Spira
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Game Begins! Well then move the character forward when you get the chance. Your going to come to a thing of fans. To proceed the game you have two choices: Speak with the two ladies on the right side of the screen or B: speak with the three little boys. Either option gives you the chance to name your character. NAME your character a name that will separate this game from all the rest. (I chose YKLCO (YunaLuluKimahriChallengeOnly.) If oyu want talk to the red headed lady a second time. She will ask you if you will go out to a palce with her. Choose 'Yes' it gives you good amusement.
After talking to the ladies or the three little boys (one or the other for the naming screen) go around in the screen your in and talk to fans. You will see a little boy in purple having a golden wheel sewn onto his back. That is Bahamut! You meet him more times in the game. To continue on talk to the people opposite of the ones that gave you the naming screen.
Meaning if you talk to the ladies and got the naming screen talk to the three little boys, and vice versa. Afterwards when you did that leave the screen meaning go straight, adjacent from "your house". You will be at the bridge. You have two options; Run across the bridge to the third screen and listen to the Narrative. Or run around talking to fans for information, if you want to, and listen to the Narrative. Either option doesn't change the story line.
When you get to the third screen, YKLCO will be ambushed by fans! Sounds fun huh? Well then you can have him stand there and look like an idiot doing some type of wierd dance. Or you can barge through the fans. Either way works. When you make it to the blesses safety of the Blitzball Dome. Breath easy your juts get to watch an FMV. You get to see Sin appear and destroy Zanarkand and a vicious game of Blitzball.
Blah Blah Blah, the Dome will be attacked, people die and then run! Afterwards the character falls and lands roughly on the ground. How he didn't die is beyond me, but I suppose all main male leads have to have spiky hair and survive freakishly long and high falls.
Get your booty up and go meet the figure in red. That is Auron!!!! After a few words ru nfrom the screen. Keep running til lanother FMV starts, and watch it. The Bahamtu Fayth has smething important to tell you and then his disappears. (Don't worry you'll see him again). And then run again, get into unessecary battles, but they're tutorials so I supposed they're nessecary.
Keep on going till you come to a grotesque tentacle like monsters.
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Boss: Sinspawn Ammes
Hp: 2400
MP: ?
Attacks: Demi
Alright then, your first boss, ain't hard really it isn't. The first move will always be his! Nothing you can do about it. And when the battle starts, Auron starts of with a filled overdrive. The first move is Demi and that is all that will be cast throughout the battle.
Demi CANNOT kill you, so do NOT use those ten potions and three phoenix downs. And when YKLCO will has his overdrive bar filled, do NOT use it. I wil llet you know when to use it, hehe.
Your going to get a tutorial on overdrives anyway. That's why Auron is at his at the start. Well then use his over drive 'Dragon Fang' input the codes correctly in time, the more time you have remaining the better. If you make a mistake, you have to restart with inputting codes, taking time.
When completed the sin spawns in your way are destroyed and some tentacles too.
Afterwards start attacking, that is all you need to do here. Keep attacking, when you finish the battle you will see a white blue orb in the distance, go there.
It's partially hidden, but run down past the sinscales. Not hard to find, and whe nyou do save. Saving at it restores HP and MP. When you do run to the next screen and come to a tanker and sinscales.