Post by Temari on Jun 10, 2006 14:35:10 GMT -5
Lady Luck:
Abiltiies:
Attack- AP 0
Bribe- AP 40
Two Dice- AP 20
Four Dice- AP 100
Attack Reels- AP 60
Magic Reels- AP 70
Item Reels- AP 80
Random Reels- AP 120
Luck- AP 30
Felicity- AP 40
Tantalize- AP 60
Critical- AP 160
Double EXP- AP 80
SOS Spellspring- AP 30
Gillionaire- AP 100
Double Items- AP 100
Description-
THe Lady Luck dressphere transofrms a charater a seductive and deceptive vixen who can use her femenine wiles to take enemies for all they're worth. Since the regular attack power of this dressphere is somewhat low, the effectiveness of Lady Luck is heavily dependant on a roll of the dice or spin of the reels.
The "Two Dice" abilitiy enables Lady Luck to roll 2 dice that determine the number of quick, non-elemental attacks that the target foe will suffer. "Four Dice" is essentially the same atack against an entire party of foes, except 4 dice are rolled instead of 2.
These are the skills that Lady Luck must resort to when a foe is resilient against normal attacks. The various "Reels" abilities provide further control over the force of chance, since you can form Lady Luck's attacks by stopping the reels on three identical icons.
Howeverr, if you fail to stopthe reels pn an exact trio, the results can be devastating to your allies instead of the enemies. An auto-ability like "Double Exp" is sure to carry a Lady Luck character to level 99 in no time, while "Double Items" and "Gillionaire" will have the entire party rolling gil and items.
During each combat turn, practive any form of reels and go for the best results possible. Stop the first reel on any icon, then try to stop the remaining reels on the same exact picture.
If the results are disastrous, simply preform only physical attacks for the rest of the battle or try again. By doing so, the other characters can help the party recover before Lady Luck stumbles into another blunder.
Abiltiies:
Attack- AP 0
Bribe- AP 40
Two Dice- AP 20
Four Dice- AP 100
Attack Reels- AP 60
Magic Reels- AP 70
Item Reels- AP 80
Random Reels- AP 120
Luck- AP 30
Felicity- AP 40
Tantalize- AP 60
Critical- AP 160
Double EXP- AP 80
SOS Spellspring- AP 30
Gillionaire- AP 100
Double Items- AP 100
Description-
THe Lady Luck dressphere transofrms a charater a seductive and deceptive vixen who can use her femenine wiles to take enemies for all they're worth. Since the regular attack power of this dressphere is somewhat low, the effectiveness of Lady Luck is heavily dependant on a roll of the dice or spin of the reels.
The "Two Dice" abilitiy enables Lady Luck to roll 2 dice that determine the number of quick, non-elemental attacks that the target foe will suffer. "Four Dice" is essentially the same atack against an entire party of foes, except 4 dice are rolled instead of 2.
These are the skills that Lady Luck must resort to when a foe is resilient against normal attacks. The various "Reels" abilities provide further control over the force of chance, since you can form Lady Luck's attacks by stopping the reels on three identical icons.
Howeverr, if you fail to stopthe reels pn an exact trio, the results can be devastating to your allies instead of the enemies. An auto-ability like "Double Exp" is sure to carry a Lady Luck character to level 99 in no time, while "Double Items" and "Gillionaire" will have the entire party rolling gil and items.
During each combat turn, practive any form of reels and go for the best results possible. Stop the first reel on any icon, then try to stop the remaining reels on the same exact picture.
If the results are disastrous, simply preform only physical attacks for the rest of the battle or try again. By doing so, the other characters can help the party recover before Lady Luck stumbles into another blunder.